Expanding on this feature, touching a point on the golf course can automatically change the player's golf club according to the distance of that point. Dual analog sticks are used to look through the course and at any time the player can rub a certain part of the course to find out the distance of that point from the tee. The sky can be completely replaced by the player's environment through an augmented reality mode which also allows players to get a 360 degree look around the character through the gyroscope. By touching the environment, players can interact with it allowing them to rustle trees or change the time-of-day in realtime by sliding the sky to the side, changing the shaders and lighting used on the course. Before taking a shot, the tee position can be changed by sliding the character along the screen. This game introduces new optional touch controls. (The game itself does not support cross save or cross buy.) Gameplay This version of the game supports the PS Move motion controller, allows cross-play multiplayer between PS3 & Vita, and any DLC purchased is cross buy between platforms. On July 23 2013, a PS3 version was released on the PSN. It was a launch title for the PlayStation Vita. The game was first unveiled at an event called Playstation Meeting 2011 on Januin a game montage for the Playstation Vita. It features brand new courses and characters and no reuse of previous game assets. This game by all means is a GOOD game, but if you aren't able to see through the constant BS this game will throw at you, your better off staying away.Hot Shots Golf (also called Everybody's Golf in the EU) for the PlayStation Vita is a golf game developed by Clap Hanz and published by Sony Computer Entertainment. Pro - Unique characters, club and ball customization, lots of unlockables to buy, can customize lobby characters and golfer, online is enjoyable, maps are unique even if often difficult, graphics are above average for a launch game.Ĭons - No choice of automatic impact (Mario Golf Toadstool Tour), no mulligans in challenge mode, cannot tell windspeed, advanced maps are impossible to navigate through, unforgiving and frustrating gameplay, putting is nearly impossible outside 10ft, some gold crown requirements are ridicolous. This game would REALLY benifite from having mulligans espically in challenge mode bcos if you made a bad mistake you should have a chance to retry that hole instead of having to redo the ENTIRE round. Sure there is easy mode for beginners, but in truth, it really doesn't help much. This mode is very easy at the beginning, then it is a little hard half way throu gh, but when you get up to sliver rank, it becomes a game where ONE mistake will send you from 1st place to 10th in a blinke of an eye. There Training mode where you can practice and Stroke mode where you can play freely at one maps 9 in, 9 out, and 18 holes and then Online mode where you can compete among hunderds of players in a map for bragging rights on the map leaderboards.īut Challenge mode is where the focus point of this game is. BUT if your not me and don't have a high patience level then you might want to stay away from this game bcos you most likely will end up breaking your PS Vita or something else near you. If your like me who can put up with the high level of BS that this game will throw at you from time to time, then you should be fine. Let me start off by saying that this is one of those games that tests one patience level. A daily tournament option lets you compete offline and then upload your results online, while real-time tournaments support up to 30 players for simultaneous action. A turn-based mode involves sending your scores to friends and vice versa, similar to play-by-email games on a computer. In addition to computer-controlled opponents, players can challenge others in a choice of online options. Players can freely look around the course simply by moving the Vita in any direction, while golfers can be repositioned by "pinching" and dragging them with the touch-screen interface. New features are designed to take advantage of the system's distinctive hardware. The swing system still follows a timing-based control scheme, with players influencing both power and accuracy as a line automatically travels up and down an arc-shaped meter. Once again players will choose one of several male or female characters and compete on an assortment of courses while earning experience points to customize their golfer's attributes. The first golf game for PlayStation Vita continues Sony's lighthearted sports series that began in 1998.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |